Damage Boost

A damage boost refers to purposely taking damage to save time, typically in the context of speedrunning a platformer game. Damage boosting can be desirable for variety of reasons:
 * Avoiding the damage would normally take too much time
 * Taking the hit may extend the player's jump height, allowing earlier access to an area, or allowing access to an area that was normally inaccessable
 * Taking damage gives the player invulnerability for a few moments, enabling them to pass through another potentially more threatening enemy or stage hazard

Ninja Gaiden
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Ninja Gaiden II: The Dark Sword of Chaos
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Ninja Gaiden III: The Ancient Ship of Doom
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