NG1 3-1

Overview: Act 3, Stage 1
Timer Target: 131

A short, one-room long stage. The goal is to reach the end with Art of the Fire Wheel. With the exception of using the Shuriken, the entire stage can be done without letting go of holding right. 131 is only possible with no mistakes, throwing the Shuriken very quickly, and having great timer luck - instead, shoot for 130.

Getting Art of the Fire Wheel
Calm down. This trick is just like riding a bike: while you're learning it, you'll have a little trouble. But once you get it it'll never leave. The main goal here is you want to make sure you pick up 1) the Shuriken and 2) enough Ninpo to actually use the shuriken once. Any one of the three ninpo pick ups will be enough to use the shuriken, although the orange ninpo located in the third bug is probably the simplest to pick up. Also, grab the Hourglass on the first wooden platform before the Shuriken drop.

After climbing the "stairs", jump at the very edge of the high platform and hold forward for just a bit, then for just a moment you want to let go of forward, press up and hit B then immediately start holding right again.

Things that can go wrong:

1: You didn't let go of right. If you do this, the game will read your input as up-right instead of just up, and you'll do a slash and probably fall to your death.

2: You didn't start holding right again soon enough. You'll either fall to your death, or your shuriken will hit the edge of your screen.

3: You threw the shuriken too soon and it went over the bug/you threw it too late and it went under.

While it may seem like a lot can go wrong, it's not a very difficult trick. Just practice and you'll pick up the fairly generous timing.

Map source: http://www.nesmaps.com/maps/NinjaGaiden/NinjaGaidenMapStage3-1.html