NG1 2-1

Overview: Act 2, Stage 1
Timer Target: 111



An easy, straight-forward stage. Pick up as much Ninpo as is possible without stopping, and be sure to collect Spinslash in the second room. Beware of Mike Tyson in the first room. 111 is only possible with good timer luck and with very optimized back-and-forth jumping - instead, shoot for a more realistic 110 on the timer.

Spinslash or Windmill Star
There are two viable strategies for item collection in this stage: Your choice depends on how you want to approach the beginning of Stage 2-2. The Windmill Star strat is slightly faster, but slightly more difficult.
 * Finish the stage with Windmill Shuriken and 15 Ninpo
 * Finish the stage with Spinslash and 15 Ninpo

Red Ninpo Toe Jump
One important thing to know about when playing Ninja Gaiden is the toe jump. Much like Mega Man, Ryu possesses such amazing foot strength that he is able to stay balanced on a platform using only a single toe. Almost every difficult jump in an NG1 run is a toe jump. The red ninpo on screen 2 of this stage is a nice place to practice, as it's very low risk and early in the game. See the image to get an idea for exactly how far off the platform you want to be to do a toe jump.